Hi,
This is my first time creating a game with C++ in Unreal, as normally I just use Blueprints, so this may be a really dumb question.
I am not sure if it’s allowed but I am placing a $20 bounty on this, for the first person who can help me access my project again. If anyone needs any extra information my Discord is CaineTinyArms.
I cloned my GitHub Repo onto a new PC, and tried to open the UProject file, which gave me an Error and told me to try rebuilding from source manually. So, I generated Visual Studio Project Files by right clicking on the UProject file, I then opened the Solution and tried to build it inside of Visual Studio. Doing this gave me this error:
The command ““C:\Program Files\Epic Games\UE_5.5\Engine\Build\BatchFiles\Build.bat” TheFootageEditor Win64 Development -Project=“C:\Users\Name\Desktop\TheFootage\TheFootage.uproject” -WaitMutex -FromMsBuild -architecture=x64” exited with code 8.
I couldn’t find any solutions online so I am praying that there is a fix for this and the project is not lost forever.
Thank you all in advance.