Hey guys. I’m using Jetbrains Rider as the IDE for Unreal Engine development.
Before I reinstall my rider and UE5.1 today, the following behaviours are allowed (works for new projects)
- Start Rider first
- Click Run Development Editor button
- Unreal Editor started
- Modify code and Ctrl+Shift+B to rebuild
- Editor hot reloaded without restarting the editor (Important)
However, when I got new environment setup. It does not allow me to rebuild when the editor is running, showing a WaitMutex error and Rerun button in Rider respond me “[Project] is not allowed to run in parallel”
Now I have to close the editor for new changes to code. I know I can start the editor first to avoid this issue, but I prefer the way to start the editor from IDE to get logs and others.
Does anyone know how to solve this? Thank you