Realistic landscape material


I’m working on small project and I’m trying to make realistic landscape materaial like in this video ( It’s just two material blend but I have no idea how to make something like this. I used WorldMachine to create terrain and it looks quite nice and realistic but I also need realistic terrain :slight_smile:

Thank you in advance

I’ve made a material which blends three other materials (screenshot below) but it doesn’t use any splat mask or height map from WorldMachine. Is there something I can do to improve the material?