Hi,I’m not a game developer,but i’m using UE4 to develop enterprise application.
I used Marvelous Designer and Nvidia Flex before,until i saw this video,
this guy succeed simulate clothing particles 60x faster than Flex,and full body collision in UNITY,can this happen in Unreal?!
“Jim Hugunin has spent the last few years building a high-resolution realtime cloth simulation simulator within Unity.
In this talk he explains the hard technical challenges in formulating an algorithm that can take maximum advantage of the GPUs capabilities.
Then, he shows how Unity can be used effectively to develop this algorithm.”