Hi !
I’m wondering of there is a way that I could play a video directly onto a Render Target, without having to go through a Media Player → Media Texture →Copy onto the Render Target ?
My goal is to use the video as an input for a compute shader to drive the position Niagara Particles, but I suspect that there is some form of color conversion that takes effect in the Media Player pipeline, because the niagara is wonky using Unreal, while the same shader works fine in Unity.
What it should look like, note the floor is flat
and what I get in Unreal, note the floor
And here is the same Niagara with a Gamma Correction, better but the flor is still not flat
I am on UE5.6 if it is relevant. thx for reading me !


