Reference ID
8a386caf-4051-01a0-13e9-97942341f083
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
I have uninstalled and reinstalled Fortnite and UEFN.
I have verfied files. I have deleted and reinstalled graphics driver.
Fortnite Update either removed, not synced, or corrupted the packages listed in the Additional Notes section during an update. This is a persistently ongoing issue per update.
User Options - Events:
Trackers -
- When Complete Function non functional
- Sharing: Team shows to individual players instead.
Player Counters - Edit Mode Only (Not Private Published Version) - On player counted - non functional as players that teleport inside a player counter are counted but the resulting “OnPlayerCounted” user options - events are not functioning correctly.
- Triggers - X amount times - on triggered non functional
- Buttons - On Interact - two or more players press button - trigger x amount of times, only triggers once Non functional
Join in progress - Player on team one joins team 2, Scoreboard colors change for all players on team 2 to Team 1. - Trackers - Shared Team increment progress, although set to shared team, it is incrementing progress per individial player instead.
Push Changes - ERROR: Editor Not Connected (Exit Session Launch Session - Editor Connected - multiple attempts per error)
Delete replaced 1027 devices in the map rebinded all events in one week.
Added Verse for fully Players Agents prior to game entry.
Issues still persist.
Requesting Developer to please look into this.
Steps to Reproduce
Add player counter. On player counted, teleport. Nothing Happens. On player counted, Hud Message Device, show. Nothing happens.
Tracker - when complete, hud message show. Nothing happens. When complete, enable barrier. Nothing happens.
The User Options - Events are bugged on multiple devices.
This includes triggers, buttons, player counters, trackers, and a few other devices.
Push Changes - ERROR: Editor Not Connected (Exit Session Launch Session - Editor Connected - multiple attempts per error)
In Verse I try to replicate the user options events using @ Editable "Device, subscribe, and OnBegin functions. Verse is not functioning or fixing the devices either.
Devices are unresponsive.
Expected Result
Devices User Options - Events have worked on my map after deleting and replacing them after each update. But this time they are not working at all.
I would expect a developer to look into these issues. I have reported these issues before time and time again, with a bot replying “Closed” ticket.
Observed Result
Devices that I listed are broken. More devices are bugged when I start a blank map and test. This is on Epic Games’ end and I cannot risk losing players due to this as I am in dire need times financially and have poured my life into making enjoyable experiences for others during these challenging times working twice as hard.
These issues are impacting my players and my maps.
Platform(s)
windows
Island Code
7385-3224-0691
Additional Notes
DIRE NEED CASE. REQUESTING ASSISTANCE.
I have uninstalled and reinstalled Fortnite and UEFN.
I have verfied files. I have deleted and reinstalled graphics driver.
Fortnite Update either removed, not synced, or corrupted the following packages during an update.
LOGS.zip
Message Log:
While trying to load package /Game/Effects/Fort_Effects/Gameplay/Pickups/Effects/NS_Pickup_RareAmbient, a dependent package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/Effects/Fort_Effects/World/Enviroment/Smoke/NS_Janus_Campfire, a dependent package /Game/Effects/Niagara/Modules/ComponentRenderer/FN_Gen5_Light was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/ComponentRenderer/FN_Gen5_Light has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/ComponentRenderer/FN_Gen5_Light.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/Effects/Fort_Effects/World/Enviroment/Smoke/NS_Janus_Campfire, a dependent package /Game/Effects/Niagara/Modules/Light/FN_Light_v3/FN_Light_v3 was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Light/FN_Light_v3/FN_Light_v3 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Light/FN_Light_v3/FN_Light_v3.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/Effects/Fort_Effects/World/Enviroment/Smoke/NS_Janus_Campfire, a dependent package /Game/Effects/Niagara/DynamicInputs/Scalability/FN_LOD_Distance_Remap was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/DynamicInputs/Scalability/FN_LOD_Distance_Remap has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/DynamicInputs/Scalability/FN_LOD_Distance_Remap.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/Effects/Fort_Effects/World/Enviroment/Smoke/NS_Janus_Campfire, a dependent package /Game/Effects/Niagara/DynamicInputs/Math/FN_Fit was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/DynamicInputs/Math/FN_Fit has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/DynamicInputs/Math/FN_Fit.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/Effects/Fort_Effects/Gameplay/NPC/NS_NPC_Interaction_Glitch_POC_Teleport_In, a dependent package /Game/Effects/Niagara/Modules/Groups/FN_SetSpawnGroup_v2/FN_SetSpawnGroup_v2 was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Groups/FN_SetSpawnGroup_v2/FN_SetSpawnGroup_v2 has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Groups/FN_SetSpawnGroup_v2/FN_SetSpawnGroup_v2.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/Effects/Fort_Effects/Gameplay/NPC/NS_NPC_Interaction_Glitch_POC_Teleport_In, a dependent package /Game/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/Light/FN_Light_v4/FN_Light_Attributes.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/Environments/Asteria/Foliage/Trees/Oak/Materials/MI_OakLarge_Trunk_NonNanite, a dependent package /Game/Environments/Asteria/Foliage/Trees/Oak/Materials/MI_Oak_bark was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Environments/Asteria/Foliage/Trees/Oak/Materials/MI_Oak_bark has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Environments/Asteria/Foliage/Trees/Oak/Materials/MI_Oak_bark.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /CRG_Props/SetupAssets/FX/NS_Waterfall_Crash, a dependent package /Game/Effects/Niagara/Emitters/Water/FN_DistanceKillParticles was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/Water/FN_DistanceKillParticles has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/Water/FN_DistanceKillParticles.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /CRD_PlayerTracker/SetupAssets/Niagara/NS_CP_PlayerTracker_Beacon, a dependent package /CRD_PlayerTracker/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Beam was not available. Additional explanatory information follows:
FPackageName: Skipped package /CRD_PlayerTracker/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Beam has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Creative/Devices/CRD_PlayerTracker/Content/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Beam.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /CRD_PlayerTracker/SetupAssets/Niagara/NS_CP_PlayerTracker_Beacon, a dependent package /CRD_PlayerTracker/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Particles was not available. Additional explanatory information follows:
FPackageName: Skipped package /CRD_PlayerTracker/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Particles has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Creative/Devices/CRD_PlayerTracker/Content/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Particles.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /CRD_PlayerTracker/SetupAssets/Niagara/NS_CP_PlayerTracker_Beacon, a dependent package /CRD_PlayerTracker/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Disc was not available. Additional explanatory information follows:
FPackageName: Skipped package /CRD_PlayerTracker/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Disc has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Creative/Devices/CRD_PlayerTracker/Content/SetupAssets/Niagara/NM_CP_PlayerTracker_Beacon_Disc.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/Athena/Artemis/Environments/BuildingActors/Daisy/FX/NS_Daisy_Mushroom_LightBeam, a dependent package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/DynamicInputs/TimeOfDay/FNTimeOfDayScalar.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/TimeOfDay/LensFlare/NS_Asteria_SunFlare, a dependent package /Game/Effects/Niagara/Modules/LensFlares/FN_ProjectToCameraPlane was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/LensFlares/FN_ProjectToCameraPlane has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/LensFlares/FN_ProjectToCameraPlane.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/TimeOfDay/LensFlare/NS_Asteria_SunFlare, a dependent package /Game/Effects/Niagara/Emitters/LensFlares/Flare_DiscsRow was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Emitters/LensFlares/Flare_DiscsRow has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Emitters/LensFlares/Flare_DiscsRow.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /Game/TimeOfDay/LensFlare/NS_Asteria_SunFlare, a dependent package /Game/Effects/Niagara/Modules/LensFlares/FN_CameraScreenCoords was not available. Additional explanatory information follows:
FPackageName: Skipped package /Game/Effects/Niagara/Modules/LensFlares/FN_CameraScreenCoords has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Content/Effects/Niagara/Modules/LensFlares/FN_CameraScreenCoords.uasset’. Perhaps it has been deleted or was not synced?
While trying to load package /CRD_VFX_Creator/Assets/NS_VFXcreator, a dependent package /CRD_VFX_Creator/Assets/NM_UpdateVFXCreatorColors was not available. Additional explanatory information follows:
FPackageName: Skipped package /CRD_VFX_Creator/Assets/NM_UpdateVFXCreatorColors has a valid, mounted, mount point but does not exist either on disk or in iostore. The uncooked file would be expected on disk at ‘C:/Program Files/Epic Games/Fortnite/FortniteGame/Plugins/GameFeatures/Creative/Devices/CRD_VFX_Creator/Content/Assets/NM_UpdateVFXCreatorColors.uasset’. Perhaps it has been deleted or was not synced?