re assigning a material param in sequencer doesn't update the name

Summary

As stated when you replace a material param in sequencer the name doesn’t update and it always the original

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

World Building

Steps to Reproduce

Create a sequence with a material param named something1 then duplicate the sequence. Then change the material param to another ie Something2 you will note the name does not update.

Expected Result

It should change the name

Observed Result

It doesn’t change the name

Platform(s)

pc

Additional Notes

Something similar happened with normal actors and this was fixed super fast so im hoping its a quick fix. I will tag the person who did that fix. Lastly as an extra idk if i can change anything in uefn but when something the actor name is long in the characters you cannot see the name for some reason the box does not adjust so you have to hover over it to read and check you have the correct one. This seems abit of a pain so could do with a look or maybe i have a setting wrong ??? Will share vid showing the issues.

Video:

@Max.Chen