Hi there,
I used the VR template with an HTC Vive Pro. Works fine ootb. After switching to DX12 hitting play in VR Preview plain crashes Unreal Editor. I haven’t even switched on Raytracing, yet.
Anyone made it that far?
Hi there,
I used the VR template with an HTC Vive Pro. Works fine ootb. After switching to DX12 hitting play in VR Preview plain crashes Unreal Editor. I haven’t even switched on Raytracing, yet.
Anyone made it that far?