Hi people!
Is RTX shadows means we will not need to rely on lightmaps for direct shadows? I hate lightmaps
Maybe we can expect some improvement on volumetric fog with RTX?
I´ve see some videos on NVIDIA´s Youtube channel and this tech is awesome!
Hi people!
Is RTX shadows means we will not need to rely on lightmaps for direct shadows? I hate lightmaps
Maybe we can expect some improvement on volumetric fog with RTX?
I´ve see some videos on NVIDIA´s Youtube channel and this tech is awesome!