Translucency looks great, as we saw in SpeedLight DEMO. If Mask and Foliage and HISM can be supported, Landscape can be supported, then we can start to use DXR technology in 4.22.
Translucency looks great, as we saw in SpeedLight DEMO. If Mask and Foliage and HISM can be supported, Landscape can be supported, then we can start to use DXR technology in 4.22.