The reflections on my glass does not seem accurate, even though my translucency is set to Raytracing as you can see in the Images below.
Mirror doesn’t reflect another mirrors reflection and blueish reflection, seems like reflecting like it is reflecting complete sky lighting and yeah i’m using Ultra Dynamic Sky for lighting
Settings & Materials :
Hardware Raytracing is Enabled
Twinmotion glassRT material
Translucency set to Ray tracing
Raytracing
Raster
Raytracing
Raster
PPV Settings