RayTracing on/off on shipped game?

Hi Lostra,

This shouldn’t be too hard to setup in your menu system to enable/disable console commands that can execute.

For instance, if you wanted to disable distance field shadowing you would use the console command r.DistanceFieldShadowing 0 in a Execute Console Command Node in your blueprint.

For DFAO you would use r.DistanceFieldAO 0 will disable the feature.

There have recently been significant improvements for DFAO to improve performance on mid range machines.

I hope this helps.