Raytracing issues

Well, I’m basically trying to aid in troubleshooting by sharing what I know and think of…but it doesn’t mean I have the exact answer immediately. Not saying you’re demanding that, but I wish I could help you solve it quicker. Yet troubleshooting is simply a process of steps, and probably some backtracking between those steps. There’s lots to remember in Unreal Engine as not all of it is frequently used, so I often refer to the docs and try to put things together to get a solution or discover how things function correctly.