Raytracing in game

Hi everyone, huge newbie here (I’m doing a course to learn unreal engine 4), and I want to make a game in this engine. I have an RTX 3060 ti so I thought it would be cool to eneable raytracing in the project. I’ve done it, it works but only if I select “path tracing” in the “lit” menu, but when I hit play to test the game it goes back to “lit” mode. Any help? I don’t even know if this is possible but I didn’t found anything on the internet. Thanks all!