Raytracing hybrid approach

One thing I’m confused about it which I haven’t had time to test so putting it out there!

If you bake all lights as static to take the load of the GPU, but have a dynamic sun that is moved after the bake, would this break the bake?

Nope, if the sun is movable, it won’t be part of the bake and moving it will not break the bake. It will just be less accurate since you won’t get any indirect illumination from the sun itself.

Thanks for clarifying that!