My GTX1060 settings:
PostProcessVolume / Ray Trancing Reflections:
Max. Bounces = 2; Shadows = Hard Shadows;
(and optimal is 100 000 SPP for quality in Patch tracing)
My GTX1060 settings:
PostProcessVolume / Ray Trancing Reflections:
Max. Bounces = 2; Shadows = Hard Shadows;
(and optimal is 100 000 SPP for quality in Patch tracing)