Raytracing compatible with AMD RX 6000 series?

Hi all!

I am developing a game with RT enabled, and I would need to know if the new AMD capables GPUs will be automatically compatible with the already existing UE4 RT. I mean, does it depends on the UE4 side, or on the AMD hardware and drivers side?

Thank you very much!

I’d love to hear about that too! The AMD cards seem to be a very good choice and I hope they will work with UE4’s raytracing!

UE4 uses vendor agnostic api’s like DXR, which AMD cards will work on.

RT can working on RX6000 series. Just slower than RTX30