I have a pc with i9 13900K and RTX 4090 with 32 GB RAM DDR5. I am trying to render a sequence from city sample project, Small City Level to be specific. However, the unreal crashes whenever I start the render. The preview window opens but the the editor crashes. Also, I am not able to turn on RTX reflections. Whenever I choose RTX as reflection option, the reflections work as Screen Space Reflections. In 5.0 I am not getting any reflections at all when I turn on RTX for reflections in CineCameraActor.
Crash Error in 5.2.1: Assertion failed: SkelMesh->GetAnimInstance() [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\Animation\AnimSubsystem_SharedLinkedAnimLayers.cpp] [Line: 125]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_CitySample!UCitySampleAnimInstance_Crowd::LinkAccessoryLayer() [D:\build++UE5\Sync\LocalBuilds\CitySample\Windows\Source\CitySample\Anim\CitySampleAnimInstance_Crowd.cpp:53]
UnrealEditor_CitySample!TBaseUObjectMethodDelegateInstance<0,UCitySampleAnimInstance_Crowd,void __cdecl(void),FDefaultDelegateUserPolicy>::Execute() [D:\build++UE5\Sync\LocalInstall\Engine\Source\Runtime\Core\Public\Delegates\DelegateInstancesImpl.h:535]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll