Raytraced metal/rough material very noisy

I am testing the raytrace feature on a RXT 2080ti card. Everything look fine but rough material, which appear to be very noisy. I tried every setting, but it seems always to produce a sort of dithered noise.

Could it be something related to the card i am using?

Are you trying reflections? If yes, then you’re not missing anything. You can’t raytrace roughness that’s too high right now without getting very noisy results or killing framerates.

Thank you very much. I was wasting a ton of time on trying to solve this thing :slight_smile: