Hello, I am having some issues with some trees that I placed into my scene. In Raytrace mode, a single tree appears doubled and placed on top of each other for each tree, with one of them static whilst the other is animated. When the scene is accessed in normal mode, the issue isn’t there. I’m reasonably new to ue4 so forgive me if it’s something straight forward to fix, but I’m pretty stuck with it. Here’s a link to a gif of the issue: https://www.dgvz.co.uk/gf79nz8z1c7223ar0heaiyvoxsqm4s
Thanks!
https://images.squarespace-cdn.com/content/v1/5d232f6c87068e0001d30672/1581206436597-9XMAI889LYR6IKH9K269/ke17ZwdGBToddI8pDm48kJLpqOtPhhuJ8kww1t-0KNNZw-zPPgdn4jUwVcJE1ZvWEtT5uBSRWt4vQZAgTJucoTqqXjS3CfNDSuuf31e0tVGworvBbi0lUpxQdVE5FamiS3e1A_sKu0NYLSuz9hjbBTqWIIaSPh2v08GbKqpiV54/KD_01.gif