Ray Tracing Translucency with Volumetric Fog

Hi!

When I change the trenclucency type from Raster to Ray tracing, my volumetric fog doesn’t seem to be calculated either in front of or behind my glass material in the scene.

Does anyone have a solution? Thank you!

Capture d’écran 2023-03-27 122553

Raytraced translucency doesn’t support volumetric fog. (none of the harware raytracing features do except the pathtracer)

You should basically never be using raytraced translucency. It will produce bad results in the vast majority of scenes.

1 Like

Okay, that’s what I thought, thanks for confirming it.