Hi,
In 5.4 I noticed that ray tracing seems to be enabled regardless of Use hardware ray tracing setting being off.
In 5.4 RayTracingScene shows up in stat gpu but 5.3 it doesn’t unless use hardware ray tracing is enabled and both projects have the same settings, in 5.4 the only way to remove this is to set r.RayTracing=False in DefaultEngine.ini.
Any ideas ? Thank you.