Hello,
Do actual or future versions of UE have similar fuctionnalities to the one activated by “r.RayTracing.GlobalIllumination.AccumulateEmissive 1” ?
The superior accuracy (vs RTXGI or Lumen) makes it very useful
Thank you
Hello,
Do actual or future versions of UE have similar fuctionnalities to the one activated by “r.RayTracing.GlobalIllumination.AccumulateEmissive 1” ?
The superior accuracy (vs RTXGI or Lumen) makes it very useful
Thank you