Summary
No matter the zone and how far from the first one it is, it always moves from the first beacon (in my case, the center of the map) so if you make it move little it always closes near the center, and if you make it mov too much it closes on the opposite side of the map
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Best way to show it is placing an advanced storm controller and some beacons, then making the first zone move 500m and the second 10m. The storm will always close in the middle, making games repetitive
Expected Result
Storm should move from the center of the current zone
Observed Result
Storm always moves from the first beacon
Platform(s)
windows
Additional Notes
Make it an option at least