Random stationary lights not work on specific geometry

Hi Dmitry,

This is the engine culling lights that are at a small enough screen radius to save performance.

This setting can be changed in by going to the project settings > Rendering > Min Screen Radius for Lights. The default value is 0.03. You can try a smaller value to get the distance you want, however, this can come performance cost since the lights will no longer be culled and continually rendered.

I hope this helps.

Tim