I’m trying to figure out in a sea of tutorials how to make my animation randomely change texture from one PNG to an other. Kind of similar to my render here. (blinking eyes)
Any idea or tutorial that can help me recreate this effect?
Thank you in advance!
Well in your material you could have each of your textures as a texture sample, then have a scalar parameter that lets you switch between textures from a blueprint. If you don’t want to bring blueprints into it, you could use sin(time) in your material like so: