Random burst of particles

hello there.

i was following the blue print for here: 1.6 - Random Burst of Particles, Light, and Sound | Unreal Engine Documentation

i struggles at first as the “set brightness” was renamed to “set intensity” but when i progressed on i found that then trying to input the last part of the bueprint, the flash part, i could not find what it suggested.

can someone help me figure this out as its frustrating. currently trying to make a few blue prints for the game we are making and sparks will be part of it.

thank you in addvance.