Random Bright assets?

As you can see the books are really bright for some reason. What could be causing this?

How do they look when you build the lights?

Have you probably connected the texture with the emissive?
Or have you probably set the blend mode to transculent?

The bright red text in the top right corner may have something to do with it…:rolleyes:

I’ve built the lighting to production, and the materials are all fine, maybe because they’re a blueprint prefab?