Heyho. I am currently trying to create a simple rain texture to display on a plane in front of the players camera.
The strange thing is: It works nicely and looks good, but it is only visible when the player is moving. Ok, its not really invisible, but just the biggest raindrop- texture elements are displayed and it looks bad.
How can I make the rain have a absolute world position, so that it doesnt move with the camera, but resolve this strange effect?
Moving:
Standing:


