Quicksand material, sinking towards center?

Hello, I’m trying to make a quicksand material that pans downward or ‘sinks’ for landscapes.

The quicksand sinks down into the center where the pillar is.

X seems to pan downwards properly, while Y doesn’t.

Here’s my setup using world align and panning in Z.

Any ideas on how to make the texture pan downwards on all sides?

Note: It’s possible to model+UV a quicksand pit, but we need a ton of irregular shaped ones.
Wanted to see if this much easier/quicker way with landscape+material is possible first.

Thanks!

You could use something like this](UDK | MaterialExamples) to make sand flow depending on the surface normal, or just use a flow map](Water Flow For UDK - Epic Games Forums)

Thanks. Used some of the ideas behind that raining link to make this.


And here’s the material in case anyone else needs a sinking material also.

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