Hello, I’m trying to make a quicksand material that pans downward or ‘sinks’ for landscapes.
The quicksand sinks down into the center where the pillar is.
X seems to pan downwards properly, while Y doesn’t.
Here’s my setup using world align and panning in Z.
Any ideas on how to make the texture pan downwards on all sides?
Note: It’s possible to model+UV a quicksand pit, but we need a ton of irregular shaped ones.
Wanted to see if this much easier/quicker way with landscape+material is possible first.