I have an object that I want players to be on top of that will quickly move them upwards.
Each time the player will fall through the mesh and the object continues upwards.
I’ve attempted to attach a barrier and block volume underneath both do not work.
I began playing with collision presets on the object (and blocking volume), there are just so many presets.
Is anyone able to tell me if this is possible? Is there a collision preset I can use on an object so regardless of the speed the player won’t fall through?