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Quick question for the experts on Sequencer.

Hi everyone,

We we are making a cinematic of our levels. All characters are on the level and have idle animations. We want to see those in sequencer. Is there a way to run sequencer with the game running so you see effects and idle animations? Like if you played the game, ejected and just flew around? Just with sequencer so we can record it?

Otherwise, everything is just static and doesn’t move.

Hope that makes sense and thanks for the help.

I think you can simulate play the scene and run the sequencer at the same time

Make sure you have Bind Sequencer to Simulate on.