QueueLite – Lightweight Circular Queue for Unreal (C++ + Blueprint Plugin)

I’ve released a small plugin called QueueLite. A lightweight circular queue built on top of TArray.

If you ever needed a queue structure in Unreal (similar to TQueue), this one’s both C+±friendly and Blueprint-ready.

It is a Template in c++, and supports these types in BP:

  • int32, float, FString
  • UObject*, AActor*, TSubclassOf<AActor>
  • FVector, FRotator, FTransform

Full source, docs, and prebuilt plugin here:
:link: GitHub – UnrealTArrayQueue (QueueLite)

Main post with details is in the Plugins section.
You can use either the prebuilt plugin or build from source. All code is on this Github repo.

:link: GitHub Repository – UnrealTArrayQueue (QueueLite)

Linked below is also the original Plugin Post
:link: QueueLite – Lightweight Circular Queue for Unreal (C++ + Blueprint Plugin)