Questions about RVT and SVT built from RVT volume

Hey Jeremy, thank you for a fast answer.

As a matter of fact, we do have 8 volumes + RVTs now, but 2 of them should not be loaded when it’s broken. We’re working on confirming that.

Let’s list all our RVTs anyway:

(names edited)

For main landscape:

* Volume1: RVT_Color / SVT_Color

* Volume2: RVT_Color_Distant / SVT_Color (!!!)

* Volume3: RVT_Displacement / SVT_Displacement

* Volume4: RVT_Height / SVT_Height

For location 1:

* Volume5: RVT_Loc1_Color / SVT_Loc1_Color

* Volume6: RVT_Loc1_Displacement / SVT_Loc1_Displacement

For location 2:

* Volume7: RVT_Loc2_Color / SVT_Loc2_Color

* Volume8: RVT_Loc2_Displacement / SVT_Loc2_Displacement

Our latest breaking addition is Volume2 + RVT_Color_Distant, sharing SVT_Color, and it is used only on the HLOD material.

RVT_Loc1_Color is the broken one. It seems that none of the actors (projectors) don’t render into it, and when sampled in Location1 on the floor, it returns black.

Strangely enough, RVT_Loc1_Displacement and all other RVTs are fine, as are all the SVTs, which we didn’t re-build in a long time. Also pages on RVT_Loc1_Color falling into its SVT are fine, only the near ones are black.

In editor, I didn’t have to remove any volumes, just change the HLOD material from using RVT_Color_Distant back to RVT_Color, and this fixes RVT_Loc1_Color.

Do you have a CL of where you lifted the restriction?

In the meantime, we’ll remove 1 volume + 1 RVT and try again.

Have a nice evening,

Pavel