Why sometimes, even after I add the relevant dependencies in the corresponding .Build.cs file as required by the documentation, I still cannot open the corresponding source files in .h and .cpp? How can I solve this problem? It is very common and I encounter it frequently, which makes me unable to proceed to the next step for a long time or force me to change the method.
For example, I have encountered this problem again. I want to use include “LevelVariantSetsActor.h”, and then I added “VariantManagerContent” as required by the documentation, but it still doesn’t work.