Question regarding Nanite and Material Draw Calls

I see, thank you!

Yes, that’s exactly what I want to do. I have a modular kit that all shares the same properties but I want to create unique textures for each piece. I’ll be creating a master material with the texture set as a parameter so that I can swap it for each piece. Though I hoped maybe all instances would count as 1 draw call so that I’d have amazing performance, hahah. Anyways, I’ll figure it out.
Thank you!