Unreal Engine 4.14 introduced a Forward+ renderer designed for VR. I would like to know if it’s possible to use it for non VR games and also on mobile (VR or not).
I’ve also seen in the documentation that on mobile, Unreal seems to uses a “simple” Forward renderer because the number of light is limited to 4 by default.
Is it possible to use the forward+ instead on mobile? especially on VR?