So either “Remove Item” or “Remove Index”, depending how you identify item to remove.
And do not worry blueprint arrays are only called arrays. I do not know its implementation i C++ but from how they work they are more lists than arrays.
So they are quite immune to bad programming. You do not need to worry about indexes sizes etc.
Ps. when you playing with arrays look into “Struct” ie. data structures in blueprints, its very easy concept and adds a lot to arrays.