Question about GAS. PostGameplayEffectExecute No Data options

I am using Unreal Engine version 5.5. And try to understand Gameplay Ability System. But in this part of the tutorial I got a problem. I can’t understand how fix the problem.

I create the class, create PostGameplayEffectExecute method:

But in the implementation - in the c++ file, I don’t have option for Data - Data.EvaluatedData.

When I run in Unreal debug mode with break-point inside the method Data is empty:

Why it’s is happenings?

I find the solution.

May be it help someone.

include “GameplayEffectExtension.h”