I am using Unreal Engine version 5.5. And try to understand Gameplay Ability System. But in this part of the tutorial I got a problem. I can’t understand how fix the problem.
I create the class, create PostGameplayEffectExecute method:
But in the implementation - in the c++ file, I don’t have option for Data - Data.EvaluatedData.
When I run in Unreal debug mode with break-point inside the method Data is empty:
Why it’s is happenings?