Question about distances and fps

Hello there. I was wondering about distances in Unreal. For example, my character 's max walk speed is 600. What is exaclty this 600? Same as a floor sized 400x400. How can we figure distance with speed?
My second question is about fps. By default, the game runs in 120 fps?

Hi,

max walk speed is 600. What is exaclty
this 600? Same as a floor sized
400x400

it is measured in unreals unit system, which uses centimeter (cm) for distances and seconds for time. So a floor size of 400x400 would be 400cm x 400cm and a walk speed of 600 would be 600cm per second (cm/s).

My second question is about fps. By
default, the game runs in 120 fps?

AFAIK the editor caps by default at 120fps and therefore if you would run your game in editor it should also cap at 120fps by default. AFAIK standalone is uncapped by default. You can set any limit on the frame rate that you want by using the console command t.MaxFPS

Thanks for your answer :slight_smile: