Question about automotive material package:how to close or change the reflection HDRI map?

I just download the package in marketplace and it looks great, but I want to build a indoor scene and the default map is outdoor. I see the map in content folder but can’t find it in material or the reflection capture, so did anyone know where could I close or modify the map?

Thanks a lot!


If I remember well if you open the instance material you’re using there was an option which cube map to use (set to a default)… you can uncheck not to use it or set another one…

Good luck!