Works for me, with a few issues:
- After some update (UE or Virtual Desktop, not sure) thumbsticks input stopped working. They are working when I build the game for Quest platform so it is probably some quirk with SteamVR or Virtual Desktop. Any help with this would be appreciated! I remember having to migrate from Motion Controller to Oculus Touch inputs after UE update.
- If you restart SteamVR while UE is on, you will need to restart UE as well. This might be related to the issue you’re having. Try to run everything in this order:
- Connect your Quest 2 wireless over Virtual Desktop
- Make sure SteamVR is running. If not, there is an option in Virtual Desktop to turn it on.
- Launch your UE project. This can be done through Virtual Desktop as well (in Desktop mode)
- Run VR Preview. If you’re in Desktop mode, this is the point when you should “switch to VR”.
- When you’re done testing and click Esc button, you VR will start glitching. Just switch back to Desktop mode.
Hope this helps. It sure is kickass headset for development once you get it working. I personally just need to figure out why thumbsticks are not working anymore.