Hi, I’m developing for quest 2 (UE 4.27) and I have very bad anti aliasing when playing my app stand alone in the headset, I have mobile MSAA set to 4x and even with forward shading and MSAA enabled it doesn’t seem to change anything, can anybody help me with that?
- Can anyone tell me how I can change my app’s resolution when deploying for the quest 2, Thanks!