Hi, I use GPU lightmass for bake light. When I close to object i have very nice quality shadow, but when I’m moving away from mesh, I lose quality, like on my video. I have all mesh on on LOD 0. Is any solution for this ?
Hi, I use GPU lightmass for bake light. When I close to object i have very nice quality shadow, but when I’m moving away from mesh, I lose quality, like on my video. I have all mesh on on LOD 0. Is any solution for this ?