Quality differences between interface and output

While using the Twinmotion interface I have trouble getting the right image quality. For instance, when I use vegetation paint, it seems that the vegetation is not very dense and also light effects and textures are of poor quality. It doesn't matter whether I use low or high (or ultra) quality in my preferences. When I export the image the quality is much better, but then the image doesn't look well because I couldn't verify the output while making the render. As a concequence the vegetation came out too dense or the light effects are too heavy.

Hi ,

All exported renders are rendered at the equivalent of Ultra quality settings. There is some extra processing done on exported renders, so the quality is actually slightly higher than Ultra, but in most cases, this shouldn't be too noticeable. On lower quality presets, the changes are more drastic, so it is usually best to switch to Ultra quality, if your hardware allows, to confirm that an image or video looks like you want it before exporting.

For lighting, if you are using raster/realtime rendering, then this is affected by the Max Lighting setting, which improves the quality of Global Illumination. Disabling this should make the final lighting results much closer to the viewport.

Best,

Raghib