Quad Crashers can no longer turn upwards whilst boosting, and all air control is blocked whilst boosting as well.
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Other
Steps to Reproduce
Build or place a ramp
Enter a Quad Crasher
Drive up that ramp, and fall off of it and rotate the Quad Crasher to face up
Boost whilst facing up with the Quad Crasher and still in the air
Expected Result
The Quad Crasher boosts upwards, gaining height whilst boosting, and allowing for the player to control its rotation whilst boosting perfectly as expected.
Observed Result
The Quad Crasher spikes forward or down, and the player has no control over it whilst boosting in the air, preventing them from gaining height with the boost.
Platform(s)
All
Video
Additional Notes
Quad Crashers lack of Air Control was publicly noted as a bug on the Battle Royale issues Trello board during 19.10, it was fixed shortly after, but this bug returned later, this is definitely not intended.
The Chapter 1 footage in the video may look ridiculous (because it is), this was genuinely possible back then, but in S19/Ch3S1 the physics were redone in such a way where it could not be chained infinitely like this, this was something that was actively designed around!
Donât currently have a published island with them. However, the island in the video was created yesterday under the Tilted Towers island template, and is fully default outside of match timer being infinite, a Quad Crasher spawner, and a player spawner. Nothing else is changed, all default settings, no setting changes are able to fix this issue with Quad Crashers, and it happens on ALL maps with this Vehicle.
Also this post blew up way past what I expected, sorry this is probably getting more priority than it reasonably should given itâs not THAT big of a deal compared to other issues on here
This has absolutely no relation to the post, these stats are intended, Epic wouldnât have simply âforgotâ about the stats in Chapter 4 Season 4 when it returned. They went out of their way NOT to apply these stats to the actual Midas Drum Gun during Remix, doing it in such a way that the stat change would only effect BR there. This is intended behavior and has already been marked as such in other forum posts on here.
So.. just to make sure since I was told this by someone last time, âNeeds More Infoâ means that yâall need to look into it more, not that we need to supply more info, right?