Hello, I’ve been trying to get the Hololen 2 to do Mixed Reality QR tracking (Unreal 4.27) and feedback the position of the physical marker so that I can drop other geometry in that location. I am currently activating the ARCapture within my level blueprint.
Then having a second blueprint with the ARTrackableNotify componenet that should activate the On Add Tracked Geometry Event to locate the tracker.
However, I am unsure if the QR marker I want to track has to be inputted as an image somewhere or if it should automatically detect it. When I run the code, it all fully compiles and and runs but the ARTrackableNotify Blueprint is never triggered with any QR code. Anyone know what might be happening or have a link to an accurate tutorial? thanks