Hi Jarred,
Thanks for reaching out! On our side, I see a function called GetSelectedPathViewFolderPaths exposed in the EditorUtilityLibrary (presumably unreal.EditorUtilityLibrary.get_selected_path_view_folder_paths() in python). This function seems to do exactly what you are asking for.
Let me know if you encounter any issues with it, or if it is not doing what the name suggests.
Thanks,
Aditya Ravi Chandran