Hi Astrotronic, a lot of games use stasis to freeze a player (e.g. Box Fight Maps). Not allowing damage will break them. I tried setting vulnerability during stasis and it didn’t work. A flag to “Allow damage” would be great.
Just to clarify; this started happening only after the recent update, hence why it broke gameplay in some maps. Before that you could damage player while he is in stasis.
Oh wow, thanks for the clarification. That puts it in the realm of ‘regression’ which would be a high priority for fixing. - Hopefully ‘Bug Reporter’ will take that info into consideration when confirming this bug.
Hey, its not working yet. In the UEFN session it works, the player take damage while in stasis, but in private session, even with the SetVulnerability, the player does not take damage.