PutInStasis makes a player immune to damage (both from verse and from weapons)

Summary

PutInStasis makes a player immune to damage (both from verse and weapons)

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Character

Steps to Reproduce

Give a player with verse “PutInStasis” and try to shoot him with a weapon

Expected Result

The player should take damage

Observed Result

The player does not take any damage

Platform(s)

PC

Additional Notes

PutInStasis makes a player immune to damage (both from verse and weapons)

Hi AlonGo, Welcome to the Forums.

The expectation here might be that a player in stasis is protected from damage. - but I can imagine AllowDamage in the list of stasis_args

(Maybe try setting vulnerability in conjunction with stasis?)

Hi Astrotronic, a lot of games use stasis to freeze a player (e.g. Box Fight Maps). Not allowing damage will break them. I tried setting vulnerability during stasis and it didn’t work. A flag to “Allow damage” would be great.

3 Likes

Just to clarify; this started happening only after the recent update, hence why it broke gameplay in some maps. Before that you could damage player while he is in stasis.

Oh wow, thanks for the clarification. That puts it in the realm of ‘regression’ which would be a high priority for fixing. - Hopefully ‘Bug Reporter’ will take that info into consideration when confirming this bug.

Hey folks, this issue is fixed in a future update. Thank you for your patience!

EDIT: Please use SetVulnerability() to modify the fort_character vulnerability state

3 Likes

Players took damage in UEFN sessions, but were invulnerable in Private sessions.

2 Likes

As Kakuni said, the bug is only fixed in UEFN sessions, but still occurs in private sessions which gives the wrong impression when testing on session.

2 Likes

This should be fixed in both private and public sessions for 34.20

2 Likes

Hey, its not working yet. In the UEFN session it works, the player take damage while in stasis, but in private session, even with the SetVulnerability, the player does not take damage.

34.20 release is scheduled for next week.

Hey @Flak @Vath, It’s still not fixed in 34.20 :frowning:

Checking into it.

The team is digging in.

1 Like

Alright thanks for responding.

This is scheduled to be addressed in the 34.40 update.

1 Like

Thanks <3
Hoping this will be fixed permanently now!

FORT-815707’s status has changed to ‘Ready for QA’. A member of the QA department is investigating the issue.