Put Game screen(or Camera) on Monitor Mesh

What I want.

  1. I want to make a monitor that displays Pawn’s camera (and its real-time playable. not just a picture.)
  2. Mouse moves the out-monitor view, Keyboard moves in-monitor view.
  3. Screen should able to use post processing. (outlines, low res etc.)

What i tried.

  1. Attached ‘Canvas Render Target 2D’ on pawn’s camera and linked to monitor texture
  2. Post processing applied on pawn’s area.

Problem: texture doesn’t shows post processing.


I want to know one of these,

  1. Shrink view port, to put monitor as just picture frame.
  2. Apply post process on texture
  3. split screens in ‘frame in frame’ form, for double camera.